What is  is object oriented programming?

Object Oriented Programming is a paradigm that provides many concepts such as inheritance, data binding, polymorphism etc.
Simula is considered as the first object-oriented programming language. The programming paradigm where everything is represented as an object, is known as truly object-oriented programming language.
Smalltalk is considered as the first truly object-oriented programming language.
OOPs (Object Oriented Programming System)

Object means a real word entity such as pen, chair, table etc. Object-Oriented Programming is a methodology or paradigm to design a program using classes and objects. It simplifies the software development and maintenance by providing some concepts:

Any entity that has state and behavior is known as an object. For example: chair, pen, table, keyboard, bike etc. It can be physical and logical.
Collection of objects is called class. It is a logical entity.
When one object acquires all the properties and behaviours of parent object i.e. known as inheritance. It provides code reusability. It is used to achieve runtime polymorphism.

Type of Inheritance

1) Single Inheritance

Single inheritance is damn easy to understand. When a class extends another one class only then we  call it a single inheritance. The below flow diagram shows that class B extends only one class which is A. Here A is a parent class of B and B would be  a child class of A.

2)Multilevel Inheritance
Multilevel inheritance refers to a mechanism in OO technology where one can inherit from a derived class, thereby making this derived class the base class for the new class. As you can see in below flow diagram C is subclass or child class of B and B is a child class of A. For more details and example refer – Multilevel inheritance in Java.

3)Hierarchical Inheritance

In such kind of inheritance one class is inherited by many sub classes. In below example class B,C and D inherits the same class A. A is parent class (or base class) of B,C & D.

When one task is performed by different ways i.e. known as polymorphism. For example: to convince the customer differently, to draw something e.g. shape or rectangle etc.
In java, we use method overloading and method overriding to achieve polymorphism.
Another example can be to speak something e.g. cat speaks meaw, dog barks woof etc.
Hiding internal details and showing functionality is known as abstraction. For example: phone call, we don’t know the internal processing.
In java, we use abstract class and interface to achieve abstraction.

Binding (or wrapping) code and data together into a single unit is known as encapsulation. For example: capsule, it is wrapped with different medicines.
A java class is the example of encapsulation. Java bean is the fully encapsulated class because all the data members are private here.


Advantage of OOPs over Procedure-oriented programming language….


1)OOPs makes development and maintenance easier where as in Procedure-oriented programming language it is not easy to manage if code grows as project size grows.


2)OOPs provides data hiding whereas in Procedure-oriented programming language a global data can be accessed from anywhere.


3)OOPs provides ability to simulate real-world event much more effectively. We can provide the solution of real word problem if we are using the Object-Oriented Programming language.



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